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Spell Focus: Illusion (3.5e Feat)

1,515 bytes added, 23:21, 31 January 2014
Created page with "{{author |author_name=Aarnott |date_created=23:17, 31 January 2014 (UTC) |status=It is |balance=Very High }} This feat is a Very High level of balance for SRD:Spell Focus|S..."
{{author
|author_name=Aarnott
|date_created=23:17, 31 January 2014 (UTC)
|status=It is
|balance=Very High
}}

This feat is a Very High level of balance for [[SRD:Spell Focus|Spell Focus]]. It is meant to make you have some unique abilities related to the spell school for specializing in it. The goal is to make it lucrative for a specialist wizard to take spell focus for schools outside their specialty.

<onlyinclude>{{3.5e Feat
|name=Spell Focus: Illusion
|types=
|summary=Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.
|prereqs=
|fluff=
|benefit=Spell Focus: Illusion feat bonuses are based on your Hit Dice.

* '''1 HD:''' +1 to save DCs of illusion spells you cast.
* '''6 HD:''' +1 caster level on all illusion spells.
* '''11 HD:''' You have a shadowy cloak of illusion that gives a 5% miss chance per 2 HD. This effect counts as a permanent [[SRD:Displacement|displacement]] spell and can been seen through with [[SRD:True Seeing|true seeing]] accordingly. If it is dispelled, it is only suppressed for 1d4 + 1 rounds. You can willingly suppress the effect if you want to.
* '''16 HD:''' Creatures using [[SRD:See Invisibility|see invisibility]], [[SRD:True Seeing|true seeing]], or similar spells must succeed at a caster level check to see through any of your illusions (including the 11HD ability).
|example=
|normal=
|special=
}}</onlyinclude>


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