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Positive Strike (3.5e Alternate Class Feature)

9 bytes added, 19:35, 26 January 2014
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|level=1st
|replaces=If you take this alternate class feature, you do not gain the trap sense class feature.
|benefit=As a move action, a number of times per day equal to their charisma modifier or wisdom modifier (whichever is betterhigher), a rogue can choose to make their next attack a positive strike. If they attack an undead before the end of the round it is a sneak attack, regardless of whether they normally could sneak attack or not, even if the undead isn't flatfooted, because they are not striking at vitals, and are instead sending a shock of positive energy through them.
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