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No restoration bloat (Legend Variant Rule)

724 bytes added, 17:01, 5 January 2014
Created page with "{{author |author_name=Tenno Seremel |date_created=2012-05-02 |status=Complete }}<div class="blank"> Summary::Restoration line is redundant. </div> Whenever you cast cert..."
{{author
|author_name=Tenno Seremel
|date_created=2012-05-02
|status=Complete
}}<div class="blank">
[[Summary::Restoration line is redundant. ]]
</div>

Whenever you cast certain spells you can forgo healing hit points and increase the number of conditions you remove by specified amount.

* Cure Moderate Wounds, Cure Serious Wounds: +1.
* Cure Critical Wounds, Heal: +2.
* Heal spell cast as a 6th circle or higher: +4.

In addition Heal spell can remove [Petrified] condition, and Cure Moderate Wounds, Cure Serious Wounds, and Cure Critical Wounds spells can remove [Energy drained] condition.

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