561
edits
Changes
Increase damage.
''Your weapon gains a dark sheen as if starving for a lone victim.''
If there are no creatures with an Int score greater than 2 within 30 feet of your attack target that are '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|Fanatic]]', '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|helpful]]' or '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|friendly]]' towards them within sight, The weapon deals vile damage equal to (1/2 caster level)d6 vile damage. Additionally anything hit needs to make a [[SRD:Saving Throw|Will]] save vs [[SRD:Frightened|Frightened]], If [[SRD:Saving Throw|Will]] is successful then the subject is [[SRD:Shaken|Shaken]] (No save; see below)<br/>
When there is a creature in sight within 30 feet; damage is halved (rounded up)