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:::Improving bank life and life spring would be a hard thing to do. Life Spring: increase the points. But to what? Bank Life: What is there to change here?
:::Epic Toughness is also to help with the secondary role I chose for the class. That role being the really hard to kill guy.
:::: Unless you have some way to incentivize/force enemies to attack you over allies, being "really hard to kill" isn't a role. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 23:06, 15 November 2013 (UTC)
:::Where offense is concerned, I did have something in the works. It wound up becoming a feat that just hasn't moved here because moving it isn't worth fighting with the captcha. It is as follows: