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Talk:Mender (3.5e Class)

344 bytes added, 02:50, 13 November 2013
Healing Burst
::True, but it still effectively doubles a 4 person party's HP always and has the party always at full HP. To me, this means, unless your DM is throwing stuff dealing enough HP damage to kill (at double their HP) in one round, which is basically a save-or-die just using AC instead, this class makes the party effectively immune to HP damage. But wait, there's more! Positive Well makes the party immune to save-or-dies. So enemies can't kill the party with HP damage or spells. I see that as a problem. --[[User:Aarnott|Aarnott]] ([[User talk:Aarnott|talk]]) 20:56, 11 November 2013 (UTC)
 
:::All of that, until the points run out. It becomes a war of attrition or of overwhelming force... That said, due to my misunderstanding of the balance point system here, the listed balance point has been revised. I could revise it again if need be. --[[User:Qwertyu63|Qwertyu63]] ([[User talk:Qwertyu63|talk]]) 02:50, 13 November 2013 (UTC)
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