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SRD:Disease

3 bytes added, 18:35, 1 October 2013
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===Disease===
When a character is injured by a contaminated attack , touches an item smeared with diseased matter, or consumes disease-tainted food or drink, he must make an immediate [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]]. If he succeeds, the disease has no effect—his effect — his immune system fought off the infection. If he fails, he takes damage after an incubation period. Once per day afterward, he must make a successful [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]] to avoid repeated damage. Two successful [[SRD:Saving Throw|saving throws]] in a row indicate that he has fought off the disease and recovers, taking no more damage.
These [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throws]] can be rolled secretly so that the player doesn’t know whether the disease has taken hold.
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