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|full_at=Bite +36 melee (2d8+9 plus 1d10 fire plus [[#Crunch|defense breaking]] plus [[Burned (3.5e Condition)|burn]]) and slam +31 melee (1d10+6 plus [[#Iron Head|flinch]])
|space=5 ft. |reach=5 ft.
|sa=[[#AncientPower|AncientPower]], fire elemental aura (4d6 fire damage to all within 10 feet), [[#Fire Fang|Fire Fang]], [[#Scary Face|Scary Face]], [[#Crunch|Crunch]], [[#Lava Plume|Lava Plume]], [[#Iron Head|Iron Head]], [[#Earth Power|Earth Power]], [[#Stone Edge|Stone Edge]], [[#Magma Storm|Magma Storm]], Vicious Pounce, Power Attack, Cobalt Charge|sq=Fire Pokémon Traits, Steel Pokémon Traits, [[#Soul of Volcanoes|Soul of Volcanoes]] (16 essentia), [[#Flash Fire|Flash Fire]], [[SRD: Spell Resistance|spell resistance ]] 38, [[Martial Defense (3.5e Creature Ability)|martial defense ]] 38, immune to acid, cold resistance 90, sonic resistance 40, electric resistance 10, [[Energy Anti-Resistance (3.5e Creature Ability)|fire anti-resistance ]] 20, [[SRD:Damage Reduction|damage reduction ]] 30/epic and adamantine, [[#Ground Vulnerability|Ground Vulnerability]]
|fort=+24 |ref=+20 |will=+24 <!-- Good Fortitude, Reflex, and Will saves -->
|str=22 <!-- +6 -->|dex=16 <!-- +3 -->|con=25 <!-- +7 -->|int=12 <!-- +1 -->|wis=25 <!-- +7 -->|cha=32 <!-- +11 -->
'''{{Anchor|Scary Face}} ([[Su]]):''' Heatran can make itself look extra fierce, and is able to make an [[SRD:Intimidate Skill|Intimidate]] check to demoralize as a Swift action.
'''{{Anchor|Crunch}} {{Su}}:''' Heatran's bite attack is able to smash bones. Heatran's bite attack deals damage as though it was one size category larger, and forces any creature struck by it to succeed on a DC 30 Fortitude save (the save DC is Strength-based). A creature that fails the Fortitude save loses 1 point of natural armor, 1 point of [[SRD:Damage Reduction|damage reduction]], and 1 point of [[Martial Defense (3.5e Creature Ability)|martial defense]] for 1 minute. Another successful Crunch reduces the target's natural armor, damage reduction, and martial defense by a further 1 (to a maximum penalty of −6) and refreshes the duration. This is a [Dark] effect.
Heatran can invest essentia into its Crunch to improve its save DC by 1 for every point of invested essentia. (As Crunch and [[#Fire Fang|Fire Fang]] share the same save DC, this increases the save DC of Fire Fang as well.)
'''{{Anchor|Iron Head}} {{Ex}}:''' Any creature struck by Heatran's slam attack must succeed on a DC 30 Fortitude save or be [[SRD:Stunned|stunned]] for 1 round. The save DC is Strength-based. This is a [Steel] effect.
'''''{{Anchor|Earth Power}} '' ([[Sp]]):''' This is a [[SRD:Flame Strike|''flame strike'']] from below rather than from above. Instead of divine energy, half of the damage is a [Ground] effect and the other half is fire damage. (Actually, the whole move is a [Ground] effect, ''not'' a [Fire] effect, even though half of the damage is fire damage. It's still considered a fire effect, though - the move is considered a [Ground] effect for interacting with Pokémon traits, and half of the damage is considered fire damage for the purpose of interacting with other game effects.) Heatran's caster level is equal to its Hit Dice. The save DC of 36 is Charisma-based. Heatran may use ''earth power'' at will.
'''''{{Anchor|Stone Edge}} '' {{Sp}}:''' Heatran may cast [[SRD:Spike Stones|''spike stones'']] at will. This is a [Rock] effect.
Heatran may invest essentia into Stone Edge to increase the damage per spiked square to 3d8 with the first essentia point, then to add 3 dice of damage to the damage dealt by the spikes per square for each additional point of essentia invested.{{sidebar|What the heck kind of formula is this?|Heatran is effectively making a [[SRD:Use Rope Skill|Use Rope]] check to determine the Escape Artist DC to end the entanglement from Magma Storm. It is treated as having as many ranks in Use Rope as its HD will allow (assuming that Use Rope is a class skill) and uses its Charisma modifier instead of its Dexterity modifier. Of course, it has no actual ranks in Use Rope, as a quadrupedal creature actually using a rope would just be silly.}}<nowiki></nowiki>