27,249
edits
Changes
Modernizing, slight change to spell list (I doubt Eiji-kun mind and if he does I will revert.) Mostly formatting.
Wizards study the arcane runes of ancient times and forge elemental powers into explosions and other magical effects. However, it is said that the first arcane magic was more primal than the elements, beyond the concepts of manipulating the mind, the body, and the things which make up it. The old magic, horomancy, manipulated the river of time's flow, and the wide seas of creation through gravity and all those that would call the cosmos home. Such is the Time Mage, a wizard who gains his arcane powers from his studies of the movement of the stars and the essence of time's passing.
===Making a Time Mage===
Time Mages, like other wizards, prove effective battlefield controllers. They are best benefited by staying in the back ranks and providing powerful spells to throw the battle in their favor.
'''Abilities:''' Time Mages are [[Intelligence]] focused, much like wizards. It takes a strong mind to comprehend the vast power of the cosmos. Like any class they enjoy a good [[Constitution]], and [[Dexterity]] can help them to avoid danger and act before any other. [[Charisma]] and [[Wisdom]] play second fiddle, though they help the Time Mage to remain skillful. Only [[Strength]] is of least value of all, as with a low BAB the Time Mage makes a poor combatant.
'''Races:''' Any race which produces wizards can produce time mages, but they are surprisingly common in shamanic cultures, due to their focus on the heavens and primal occurrences above.
'''Alignment:''' Any, though neutral time mages are by far the most common.
'''Starting Gold:''' 5d4×10 gp (125 gp).
'''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' As [[wizard]].
{| class="zebra d20"
|-
|1st||class="left" | +0 || +0 || +0 || +2
| class="left" | [[#Focus|Focus]]
|3||1||—||—||—||—||—||—||—||—
|-
|2nd||class="left" | +1 || +0 || +0 || +3
| class="left" | [[#Astronomer|Astronomer]], Horologic [[#Horological Power|Horological Power]]
|4||2||—||—||—||—||—||—||—||—
|-
|-
|4th||class="left" | +2 || +1 || +1 || +4
| class="left" | Horologic [[#Horological Power|Horological Power]]
|4||3||2||—||—||—||—||—||—||—
|-
|-
|6th||class="left" | +3 || +2 || +2 || +5
| class="left" | Horologic [[#Horological Power|Horological Power]]
|4||3||3||2||—||—||—||—||—||—
|-
|-
|8th||class="left" | +4 || +2 || +2 || +6
| class="left" | Horologic [[#Horological Power|Horological Power]], [[#Improved Power|Improved Power]]
|4||4||3||3||2||—||—||—||—||—
|-
|-
|10th||class="left" | +5 || +3 || +3 || +7
| class="left" | Horologic [[#Horological Power|Horological Power]]
|4||4||4||3||3||2||—||—||—||—
|-
|-
|12th||class="left" | +6 || +4 || +4 || +8
| class="left" | Horologic [[#Horological Power|Horological Power]]
|4||4||4||4||3||3||2||—||—||—
|-
|-
|14th||class="left" | +7 || +4 || +4 || +9
| class="left" | Horologic [[#Horological Power|Horological Power]]
|4||4||4||4||4||3||3||2||—||—
|-
|-
|16th||class="left" | +8 || +5 || +5 || +10
| class="left" | Horologic [[#Horological Power|Horological Power]], [[#Greater Power|Greater Power]]
|4||4||4||4||4||4||3||3||2||—
|-
|-
|18th||class="left" | +9 || +6 || +6 || +11
| class="left" | Horologic [[#Horological Power|Horological Power]]
|4||4||4||4||4||4||4||3||3||2
|-
|-
|20th||class="left" | +10 || +6 || +6 || +12
| class="left" | [[#Cosmic Mastery|Cosmic Mastery]], Horologic [[#Horological Power|Horological Power]]
|4||4||4||4||4||4||4||4||4||4
|- class="noalt"
{{Property Link|Skill|SRD:Spot Skill|Spot}} ([[SRD:Wisdom|Wis]]),
|}
====Class Features====
7th—''antimagic ray<sup>SpC</sup>, [[SRD:Banishment|banishment]], brilliant aura<sup>SpC</sup>, [[SRD:Control Weather|control weather]], [[SRD:Dimensional Lock|dimensional lock]], energy ebb<sup>SpC</sup>, energy immunity<sup>SpC</sup>, energy transformation field<sup>SpC</sup>, [[SRD:Ethereal Jaunt|ethereal jaunt]], [[SRD:Forcecage|forcecage]], [[SRD:Grasping Hand|grasping hand]], [[SRD:Greater Arcane Sight|greater arcane sight]], greater dispelling screen<sup>SpC</sup>, greater plane shift<sup>SpC</sup>, [[SRD:Greater Scrying|greater scrying]], [[SRD:Greater Teleport|greater teleport]], holy star<sup>SpC</sup>, [[SRD:Instant Summons|instant summons]], [[SRD:Limited Wish|limited wish]], [[SRD:Mage's Magnificent Mansion|mage's magnificent mansion]], [[SRD:Mage's Sword|mage's sword]], [[SRD:Mass Hold Person|mass hold person]], mass make manifest<sup>SpC</sup>, [[SRD:Meteor Swarm|meteor swarm]], [[SRD:Phase Door|phase door]], planar bubble<sup>SpC</sup>, radiant assault<sup>SpC</sup>, revenance<sup>SpC</sup>, [[SRD:Reverse Gravity|reverse gravity]], [[SRD:Sequester|sequester]], [[SRD:Simulacrum|simulacrum]], spell matrix<sup>SpC</sup>, [[SRD:Spell Turning|spell turning]], submerge ship<sup>SpC</sup>, [[SRD:Summon Monster VII|summon monster VII]], [[SRD:Sunbeam|sunbeam]], [[Superior Darkness (3.5e Spell)|superior darkness]], sword of darkness<sup>SpC</sup>, [[SRD:Teleport Object|teleport obect]], [[SRD:Vision|vision]], [[SRD:Waves of Exhaustion|waves of exhaustion]], withering palm<sup>SpC</sup>''
8th—''[[SRD:Binding|binding]], bite of the king<sup>SpC</sup>, blackfire<sup>SpC</sup>, bombardment<sup>SpC</sup>, chain dispel<sup>PHII</sup>, [[SRD:Clenched Fist|clenched fist]], [[SRD:Clone|clone]], [[SRD:Discern Location|discern location]], excavate<sup>SpC</sup>, flensing<sup>SpC</sup>, [[SRD:Foresight|foresight]], ghostform<sup>SpC</sup>, greater celerity<sup>PHII</sup>, [[SRD:Greater Planar Binding|greater planar binding]], greater planar exchange<sup>SpC</sup>, [[SRD:Greater Prying Eyes|greater prying eyes]], [[SRD:Greater Teleport|greater teleport]], heat drain<sup>SpC</sup>, [[SRD:Horrid Wilting|horrid wilting]], [[SRD:Maze|maze]], [[SRD:Mind Blank|mind blank]], [[SRD:Moment of Prescience|moment of prescience]], planar perinarch<sup>SpC</sup>, [[SRD:Protection from Spells|protection from spells]], [[SRD:Scintillating Pattern|scintillating pattern]], spell engine<sup>SpC</sup>, [[SRD:Summon Monster VIII|summon monster VIII]], [[SRD:Sunburst|sunburst]], superior invisibility<sup>SpC</sup>, [[SRD:Telekinetic Sphere|telekinetic sphere]], [[SRD:Temporal Stasis|temporal stasis]], transmute rock to lava<sup>SpC</sup>, [[SRD:Trap the Soul|trap the soul]], true creation<sup>SpC</sup>, [[Turn Back the Pendulum (3.5e Spell)|turn back the pendulum]], visions of the future<sup>PHII</sup>, wall of greater dispel magic<sup>SpC</sup>''
9th—''[[SRD:Astral Projection|astral projection]], absorption<sup>SpC</sup>, black blade of disaster<sup>SpC</sup>, [[SRD:Crushing Hand|crushing hand]], effulgent epuration<sup>SpC</sup>, [[SRD:Energy Drain|energy drain]], [[SRD:Etherealness|etherealness]], eye of power<sup>SpC</sup>, [[SRD:Freedom|freedom]], [[Galaxy Stop (3.5e Spell)|galaxy stop]], [[SRD:Gate|gate]], [[SRD:Genesis|genesis]], greater spell matrix<sup>SpC</sup>, [[SRD:Implosion|implosion]], [[SRD:Imprisonment|imprisonment]], instant refuge<sup>SpC</sup>, [[SRD:Mage's Disjunction|mage's disjunction]], [[SRD:Mass Hold Monster|mass hold monster]], maw of chaos<sup>SpC</sup>, moonfire<sup>SpC</sup>, pavilion of grandeur<sup>SpC</sup>, [[Phenomenon Rejection (3.5e Spell)|phenomenon rejection]], reality maelstrom<sup>SpC</sup>, reaving dispel<sup>SpC</sup>, [[SRD:Refuge|refuge]], replicate casting<sup>SpC</sup>, shadow landscape<sup>SpC</sup>, [[Singularity (3.5e Spell)|singularity]], [[SRD:Soul Bind|soul bind]], sphere of ultimate destruction<sup>SpC</sup>, summon elemental monolith<sup>SpC</sup>, summon golem<sup>PHII</sup>, [[SRD:Summon Monster IX|summon monster IX]], [[SRD:Teleportation Circle|teleportation circle]], [[That Which Hungers (3.5e Spell)|that which hungers]], [[SRD:Time Stop|time stop]], unbinding<sup>SpC</sup>, [[SRD:Wish|wish]]''