Changes

Jump to: navigation, search

Wall of Crabs (3.5e Spell)

40 bytes added, 04:13, 16 August 2013
no edit summary
''I've got a big wall of crabs here! I'm gonna trap you in their grip, oh yeah! I'm gonna cast this spell around on market day! Everyone look at me and see my really big wall of crabs!''
This spell creates a swarm of crabs stacked on top of each other and crawling all over each other, providing a semi-solid barrier to entry and a danger to those passing near or through it as their sharp legs and pinching claws tear at open flesh. Any creature forced into or attempting to move through the wall of crabs takes 4d6 of magic slashing and piercing damage (no saveReflex negates) from the supernatural crab swarm, and their movement is reduced to 5 feet a round(no save on the speed reduction). ''[[SRD:Freedom of Movement|freedom of movement]]'' negates the speed decrease, but not the damage.
The crabs are also actively hostile to enemy creatures standing nearby. They threaten out to 5 feet in range, and creatures which provoke an attack of opportunity must make a Reflex save or take 4d6 damage, save negates.

Navigation menu