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Changes
increasing damage, since it a normal attack roll
''Wei Yu's signature spell, creating many thin, sleek spears made of pressured water.''
A much stronger version of one of Wei Yu's [[Wei Yu's Water Arrows (3.5e Spell)|earlier spell]]. Wei Yu's Water Spear create two spears of pressurized water capable of hitting with enough force to go through a steel plate. The caster must make a ranged attack roll for each spear launched, each dealing 4d6 +4 piercing damages upon hitting. Each spear may be launched at different target within range. If a creature is hit by two or more spear it must make a reflex save or be knocked [[SRD:Prone|prone]], the DC of the reflex save increase by +2 for each spear that hit the target beyond the second.
At 6th level and each even level afterward you can fire an additional arrow (to a maximum of 10 spears at 20th).
''[[Channel (3.5e Other)|Channel]]:'' Wei Yu's Water Spear can be channeled in the following ways.
* ''Lesser'': You halve the number of spears fired (rounded down), instead firing greater water spears, each dealing 10d6 +10 damage, each greater spears count as two normal spear for the purpose of knocking target [[SRD:Prone|prone]].
* ''Greater'': Does not expend the spell slot used to prepare the spell/spell per day. Only applies if the Wei Yu's Water Spears was casted with a 3rd level spell-slot/spell per day.