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False Honor (3.5e Feat)

17 bytes added, 06:00, 23 May 2013
m
filling in missing balance, though Azya may want to confirm
|date_created=August 11, 2010
|status=Almost done
|balance=Moderate
}}
|name=False Honor
|summary=Through self control and discipline, you are able to cloak your true motivations, even to the eyes of magic. This technique is extremely popular among ninjas, assassins, and other shady people.
|prereqs=[[SRD:Charisma|Charisma]] +1716
|benefit=At will, you may change your honor to your False Honor score, which is 5 points higher then your true honor (see [[The Empire of the Rising Sun (3.5e Campaign Setting)/Honor|this page]] for more information on honor scores and ranks). So long as you obey the tenets of your new honor score in public, any magical effects that perceive or are dependant on honor always detect this honor score and rank, rather then your true honor. You may alter your honor as a free action, once per turn. If you publicly act in a dishonorable manner, or are proven to be a dishonorable person, the benefits of this feat are lost until you can rebuild your reputation. Maintaining a false honor score does not give you any of the benefits of your new rank, but it does get rid of the penalties of your honor score, if any, as long as it is working.
|special=You may select this feat multiple times. Each time it is taken, you may emulate an honor score an additional five points higher than your own. You may not emulate an honor score higher than 20.

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