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User talk:Luigifan18/Agebreaker (3.5e Spell)

965 bytes added, 20:38, 1 April 2013
added rating
== Ratings ==
{{Rating |rater=Ganteka Future
|rating=dislike
|reason=It's an interesting idea, it just doesn't meet a goal of functionality very well. As Foxwarrior pointed out, it relies on the DM having to keep track or come up with ages for monsters (even things like outsiders, which don't die of old age). Because of the disparity of how it skews challenges, the DM simply can't or won't want to introduce whole slews of monsters because of how this spell affects them and alters the status quo of a persistent game world. I cannot recommend the usage of this spell in anything but a joke-style one-off beer & pretzels game. Oddly enough, this spell simply does nothing but cause players to make choices that they can use to exploit the game (that is, kill things far too easily simply because they are old), despite the intention of the author that it do the opposite. Side Note: It amuses me that for once, yearlings don't get screwed over by an effect related to age.
}}
{{Rating |rater=Foxwarrior
|rating=dislike

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