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Pseudopod (3.5e Equipment)

1,908 bytes added, 22:28, 14 December 2012
Ritual #5 (Death & Decomposition): Adding references tag and an ability for the 5th ritual
'''Variable Bonus:''' As previous, but the enhancement bonus on the weapon is improved to +5.
 
'''Mitosis''': Once per day, you may willingly lose a number of hit points equal to half your normal maximum to cast [[SRD:Simulacrum|''simulacrum'']] as a spell-like ability. Unlike the spell, this is performed in a mere 1 minute. As you perform this technique, your body literally splits itself in half and each half regrows its missing parts; one of the halves becomes the new "you", while the other half becomes the simulacrum. The simulacrum created in this fashion is not a construct of snow and ice, but an organic being which is functionally identical to you, except that its maximum number of hit points is half of your normal maximum. This ability does not reduce your maximum hp; however, the hit points you lost are treated as though it was vile damage for 24 hours, which means that you will have a difficult time regaining those lost hit points. There is no limit to the number of simulacra you may create in this fashion, though you can only create one per day, and they are only as obedient to you as an ordinary child would be to its parents (that is, they're obedient most of the time, but they can be stubborn and disobedient at times, and some may develop rebellious streaks). A simulacrum cannot be created if its maximum hit points would be less than the minimum possible number for a creature of your character level and Constitution score, nor may you use this ability if it would kill you (though you can use it if it would knock you unconscious due to nonlethal damage). The hit points are not lost if you are preventing from completing the technique by a distraction, but if you are disrupted, you must succeed on a Fortitude save (DC = the Concentration DC of the distraction that prevented you from completing the technique + 2 per round spent performing the technique, to a maximum of +18 at the 9th round of progress) or die instantly due to bodily instability.
''Prerequisites:'' Must have been subjected to an instant-death effect. Actually surviving said effect is not necessary.
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