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→Special Qualities
'''Corruption Immunity ([[Ex]]):''' Arcane-corrupted creatures are immune to any sort of arcane radiation, corruption, or taint.
'''Corruption Points:''' Arcane-corrupted creatures have the flesh of abominations embedded deep within their bodies, giving them the ability to activate various functions that most abominations have. Activating various abilities adds Corruption Points to the base creature's pool, and the arcane-corrupted creature loses a single corruption point from their pool at the end of their turn; a creature may not gain more corruption points in a single round than their [[Constitution]] score + half their HD, and this total is also their "threshold" for corruption. Should the total number of Corruption Points accrued by the creature be over this threshold at the beginning of their turn, the creature must make a [[Will]] save (DC 5 + 2 for every point over the threshold)or be [[SRD:Staggered|staggered]] for one round. If the creature fails two consecutive saves they become a full-on abomination. If the base creature turns into an abomination, they immediately gain a permanent +10 to all ability scores, change alignment to Chaotic Evil and become an NPC under the DM's control; nothing, not even the Wish or Miracle spells, can change the character back to a PC, though if they are killed and resurrected, they come back to life as though they had never exceeded their threshold.
While above their threshold for Corruption Points, an arcane-corrupted beast gains a +4 bonus to Intimidate checks but cannot use any other charisma-based skill, and gains +4 bonus to [[Strength]] and [[Dexterity]], but when they fall to their threshold or below it they immediately become [[SRD:Fatigued|fatigued]] until the end of the encounter (though this status effect disappears should they rise above their threshold once more). An arcane-corrupted creature may attempt to quell the abomination lurking deep within themselves as a full-round action which removes one Corruption Point, and another one for every three HD they have past the first (two at 4th level, three at 7th level, and so on). During a round in which they attempt to quell the beast, they may not activate any abilities that this template grants.