43
edits
Changes
→Track Abilities: That's what is written in that Mistify's thread. You need to choose one of 2nd circle abilities.
<font color=red>'''2<sup>nd</sup> Circle - Long Range Accuracy{{Ex}}:'''</font> When using Sniper's Shot, the range penalties for firing outside of your weapons range are eliminated.
:<font color=red>'''2a. Cloaked position{{Ex}}:'''</font> If you remain immobile, you do not take the -5 penalty to stealth for taking an offensive action due to Sniper's shot, however you do not benefit from the +2 modifier for being immobile.
<font color=red>'''3<sup>rd</sup> Circle -Sniper's aim {{Ex}}:'''</font> When using Sniper's Shot, you add 2x your KOM to damage. This increased to 4x your KOM at 11th level, and 6x your KOM at 16th level.
<font color=red>'''4<sup>th</sup> Circle - Make Every Shot Count{{Ex}}:'''</font> Once per Encounter per level, If you hit with a Sniper's Shot, the target must make a fortitude save equal to (10+1/2 your level + KOM) or be [Dazed] for 1 round.
<font color=red>'''5<sup>th</sup> Circle - Knockback {{Ex}}:'''</font> When you hit with Sniper's shot, you can cause the target to be [Blown Away] from you.