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Siege Shot, Combat (3.5e Feat)

990 bytes added, 00:10, 23 September 2012
Very High combat feat version
{{author
|author_name=Leziad
|date_created=22 September 2012
|status=Finished
|balance=Very High
}}

<onlyinclude>{{Tome Combat Feat
|name=Siege Shot
|summary=You can shoot a single, devastating shot.
|bab0= You make make a special attack as a full-round action, make a single attack with a ranged weapon or thrown weapon you wield. The attack count as a siege projectile, ignore damage reduction (except DR/-) and hardness.
|bab1= When making a siege shot you deal an extra d6 damage per point of base attack bonus you have.
|bab6= A creature hit by your siege shot must make a DC 10 +1/2 Bab +your [[dexterity]] modifier or be [[SRD:Stunned|stunned]] for 1 round.
|bab11= When making a siege shot, double the critical threat and increase the critical modifier by 1 (by example a light crossbow would become 16-20 x3).
|bab16= Your siege shot become an attack actions.
}}</onlyinclude>


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