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|penalty=-23
|increment=228 Active Points to double all numbers. END cost is increased by +23 for each increment.
}}
{{:User:Surgo/Hero Game/Spell
|name=Prismatic Spray
|desc=A big nuking attack for Light-based mages.
|threads=Air, Fire, Earth, Spirit
|power=Flash [Sight] 1d6; Blast 1d6; Killing Attack 1d6; Drain [CON] 1d6; Transform [Severe: Person To Dust] 1d6
|advantages=Area of Effect [Cone, Nonselective] (+1/4); Transform: Works against CON, not BODY (+1/4); Transform: Works against current CON, not full CON (+1/2)
|activepoints=6.25 + 6.25 + 18.75 + 12.5 + 30 = 73.75
|limitations=Gestures [both hands] (-1/2); Perceivable [Ridiculously Obvious, Cone of Flashing Colors and Lights] (-1/4); Linked [All to the Flash] (-1/2); No Knockback (-1/4); Requires a Channeling Skill Roll (-1/2); Noisy (-1/4); Transform: All or Nothing (-1/2)
|realcost=2.27 + 1.9 + 5.7 + 3.8 + 8 = 21.67
|endcost=7
|penalty=-7
|increment=74 Active Points to add +1d6 to each number. END cost is increased by +7 for each increment.
}}
=== List of Talents ===
==== Read Residues ====
All channelers can look at residues left very recently. Some, however, can sense the residue of channeling that is hours and sometimes even days past. A character with this Talent can make an Analyze Weave role to discover information about past weaves as if they were made in the present.
''Clairsentience [Mental, Retrocognition]: Reduced Endurance [0 END] (+1/2); 60 Active Points. One Sense Only [Weave Sight] (-1/4), Retrocognition Only (-1), Time Modifiers (-1/2), Concentration [1/2 DV] (-1/4).
== Example Character ==
Let's take my own character, Lyrana. She's a mage known for her skill at healing. To get her started, we buy the following:
* Weave Sight talent. '''Total points spent: 5'''
* She is one of the strongest mages seen in generations, so she gets a 4032-point END reserve (cost: 108). As her SPD is 4, she must buy 160 128 REC (cost: 10685). It is ''Usable by Others'' (+1/4), so the Active Point cost becomes 12.5 10 for END and 132.5 106 for REC. The REC receives the limitations ''Requires an EGO roll'' (-1/4) and ''Costs END'' (-1/2), and thus the REC costs 75.7 60 points. Adding and rounding, we get a total cost of 88 70 for the pool. '''Total points spent: 9375'''* All that power is useless without the skill to make it work. Thus, she buys Channeling (3 points), with +10 on the roll (20 points). '''Total points spent: 11698'''* Lyrana is okay at telling what's in a weave, so she purchases Analyze Weave (3 points). '''Total points spent: 119101'''* For Affinities, she starts off with Average in Spirit, Air, and Water; Weak in Fire and Earth. Her Spirit and Air are strong (20 points), as is her Fire (25 points). Her Water is Average (0 points), and Earth is Weak (0 points). '''Total points spent: 165146'''.
* Finally, we purchase her Talents. We already said that she was good at Healing, so...