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→Special Attacks
*'''[[Dead (3.5e Monster)#Curse of the Living Dead|Curse of the Living Dead]]:''' A creature afflicted by the curse of the living dead influcted by a living dead's natural attacks or abilities must make [[SRD:Fortitude|Fortitude]] saves at a 1-minute interval. The save DC of the curse given by its [[SRD:Bite|bite]] is [[SRD:Constitution|Constitution]] based.
*'''''Control Dead {{Su}}:''''' A living dead can exert supernatural influence over any lesser or greater <noinclude>[[Dead (3.5e Monster)|Dead]]</noinclude><includeonly>Dead</includeonly> without a saving throw. A living dead can control a total number of [[SRD:Hit Dice|Hit Dice]] of Dead equal to twice its total [[SRD:Hit Dice|Hit Dice]] , plus its [[SRD:Charisma|Charisma]] score. This ability does not affect other living dead. Uncontrolled lesser or greater Dead are always neutral to a living dead.
*'''''Create Dead {{Sp}}:''''' A living dead can force a single corpse to rise as a <noinclude>[[Dead (3.5e Monster)|Dead]]</noinclude><includeonly>Dead</includeonly> of the type of his choice (provided the creature has sufficient Hit Dice to turn into such a dead naturally, as per [[Dead (3.5e Monster)#Table: Becoming a Dead|Table: Becoming a Dead]]), or turn every corpse of 3 [[SRD:Hit Dice|HD]] or less within 30 feet into level-appropriate Dead. Any Dead created by this spell-like ability starts out under the living dead's control unless dismissed or currently controlling too many [[SRD:Hit Dice|HD]] of Dead. This ability cannot create living dead, and is equivalent to a 6th-level [[SRD:Spell|spell]].