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Changes
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→Special Attacks
A living dead retains all the special attacks of the base creature and gains those described below. Saves have a DC of 10 + ½ living dead’s HD + living dead’s [[SRD:Charisma|Charisma]] modifier unless noted otherwise.
*'''''Bestow [[Dead (3.5e Monster)#Curse of the Living Dead|Curse]] {{Su}}:''''' Functions as the [[SRD:Bestow Curse|spell]], except that the curse bestowed is the [[Dead (3.5e Monster)#Curse of the Living Dead|curse of the living dead]]. This ability has a range of 60 feet, and allows a [[SRD:Fortitude|Fortitude]] save to resist its effects.
*'''[[Dead (3.5e Monster)#Curse of the Living Dead|Curse of the Living Dead]]:''' A creature afflicted by the curse of the living dead influcted by a living dead's natural attacks or abilities must make [[SRD:Fortitude|Fortitude]] saves at a 1-minute interval. The save DC of the curse given by its [[SRD:Bite|bite]] is [[SRD:Constitution|Constitution]] based.
*'''''Control Dead {{Su}}:''''' A living dead can exert supernatural influence over any lesser or greater <noinclude>[[Dead (3.5e Monster)|Dead]]</noinclude><includeonly>Dead</includeonly> without a saving throw. A living dead can control a total number of [[SRD:Hit Dice|Hit Dice]] of Dead equal to its total [[SRD:Hit Dice|Hit Dice]] plus its [[SRD:Charisma|Charisma]] score. This ability does not affect other living dead.