:Maximum speed will refer to the fastest your ship can go period. You don't quite move as creatures so, instantly moving and then stopping at the end of your turn. I'll address acceleration and how quick you can hit maximum speed later, but for the most part it is assumed that once you're in motion you will continue to be in motion until you stop. Good catch on the clumsy maneuverability thing, I'll have to fix that.
::The rocket one is intentional. If you're on a rocket, and you do nothing but accelerate in a straight line, yes you will eventually hit mach 13. Unless you think that's overkill, I don't mind dropping it down and forcing people to buy more than one rocket to reach that kinda speed. Yeah... yeah, I think I'll do that, that seems right.
::On strafting, I will be putting in rules about relative speed between two objects. Its to prevent that kind of nonsense and partly to close up some loopholes. The quick and dirty is that after a certain point you start getting miss chance, until you get 95% miss chance in respect to whatever you're shooting on the ground/enemy ship/flying Eiji Plushie. This applies the other way too, making "fly really damn fast" a valid defensive strategy. -- [[User:Eiji-kun|Eiji-kun]] 03:12, 11 November 2011 (UTC)