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! rowspan="2" | Special
! rowspan="2" | Unarmed Damage
! rowspan="2" | AC Enhancement Bonus
|-
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|-
|1st||class="left" | +0 || +2 || +2 || +2
| class="left" | AC Bonus, Mimicry, Unarmed Strike
|1d6||+0
|-
|3rd||class="left" | +2 || +3 || +3 || +3
| class="left" | Copy Class Feature 1/day
|1d6||+02
|-
|4th||class="left" | +3 || +4 || +4 || +4
| class="left" | Enhanced Body, Mimic Appearance
|1d8||+02
|-
|5th||class="left" | +3 || +4 || +4 || +4
| class="left" | Mimic Opponent
|1d8||+12
|-
|6th||class="left" | +4 || +5 || +5 || +5
| class="left" | Copy Class Feature 2/day, Counterattack 20%
|1d8||+14
|-
|7th||class="left" | +5 || +5 || +5 || +5
| class="left" | Deja Vu, Improved Use Magic Device
|1d8||+14
|-
|8th||class="left" | +6/+1 || +6 || +6 || +6
| class="left" | Copy Class Feature (move), Improved Mimic Appearance
|1d10||+14
|-
|9th||class="left" | +6/+1 || +6 || +6 || +6
| class="left" | Copy Class Feature 3/day, Mimic Status 1/day
|1d10||+16
|-
|10th||class="left" | +7/+2 || +7 || +7 || +7
| class="left" | Multicopy (2), Improved Evasion
|1d10||+26
|-
|11th||class="left" | +8/+3 || +7 || +7 || +7
| class="left" | Counterattack (Hamedo)
|1d10||+26
|-
|12th||class="left" | +9/+4 || +8 || +8 || +8
| class="left" | Copy Class Feature 4/day
|2d6||+28
|-
|13th||class="left" | +9+/4 || +8 || +8 || +8
| class="left" | Faceless
|2d6||+28
|-
|14th||class="left" | +10/+5 || +9 || +9 || +9
| class="left" | Greater Use Magic Device, Mimic Status 2/day
|2d6||+28
|-
|15th||class="left" | +11/+6+1 || +9 || +9 || +9
| class="left" | Copy Class Feature 5/day
|2d6||+310
|-
|16th||class="left" | +12/+7/+2 || +10 || +10 || +10
| class="left" | Copy Class Feature (swift), Counterattack 50%
|2d8||+310
|-
|17th||class="left" | +12/+7/+2 || +10 || +10 || +10
| class="left" | Reflected Evasion
|2d8||+310
|-
|18th||class="left" | +13/+8/+3 || +11 || +11 || +11
| class="left" | Copy Class Feature 6/day
|2d8||+312
|-
|19th||class="left" | +14/+9/+4 || +11 || +11 || +11
| class="left" | Mimic Status 3/day
|2d8||+312
|-
|20th||class="left" | +15/+10/+5 || +12 || +12 || +12
| class="left" | Complete Copy 1/day, Multicopy (3)
|2d10||+412
|- class="noalt"
| colspan="42" class="skill" |
When wearing armor, using a shield, or carrying a medium or heavy load, a mimic loses her [[#AC Bonus|AC bonus]], but retains all other abilities.
'''{{Anchor|AC Enhancement Bonus}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' When unarmored and unencumberedMimics need all their ability scores, the mimic adds her [[SRD:Wisdom|Wisdom]] bonus (if any) so they work to her [[SRD:AC|AC]]train them all. In addition, a mimic gains Mimics gain a +1 2 enhancement bonus to [[SRD:AC|AC]] all ability scores at 5th 3rd level. This bonus increases by 1 for every five mimic levels thereafter (, and an additional +2 at 10th, +3 at 15th, 6th and +4 at 20th level)every three levels after.
'''{{Anchor|AC Bonus}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' When unarmored and unencumbered, the mimic adds her [[SRD:Wisdom|Wisdom]] bonus (if any) to her [[SRD:AC|AC]]. These bonuses to [[SRD:AC|AC]] apply even against [[SRD:Touch Attack|touch attacks]] or when the mimic is [[SRD:Flat-Footed|flat-footed]]. She loses these bonuses when she is immobilized or [[SRD:Helpless|helpless]], when she wears any armor, when she carries a shield, or when she carries a medium or heavy load.
'''{{Anchor|Mimicry}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' A mimic can copy effects which have happened just moments before, to such an extent that it was as if they had done the event in the first place. A mimic can duplicate the effect of one action which has occurred the round previous, be it duplicating the casting of a spell, the nature of a sword strike, the use of a skill check, and other abilities as if they possessed the means to do so themselves. Mimicked actions take as long as they took for the original action, but regardless of the time it takes to mimic an action, the mimic can only use mimicry once per round. You do not need to target the same person with the mimed attacked or ability, though they must be a valid target. Mimicry uses the mimic's ability scores and skill ranks for determining the nature of the duplicated effect, and must apply to certain restrictions. Mimics can only duplicate actions from willing targets and cannot duplicate enemy actions until they receive Mimic Opponent at level 5. A mimic can attempt mimicry of any action she can observe, and within 120 ft. of the mimic.
! Level !! Special
|-
| 21st || class="left" | AC Enhancement Bonus +514, Copy Class Feature 7/day
|-
| 22nd || class="left" |
| 23rd || class="left" |
|-
| 24th || class="left" | Copy Class Feature 8/day, Enhancement Bonus +16, Mimic Status 4/day
|-
| 25th || class="left" | AC Bonus +6
|-
| 26th || class="left" |
|-
| 27th || class="left" | Copy Class Feature 9/day, Enhancement Bonus +18
|- class
| 28th || class="left" |
|- class
| 29th || class="left" | AC Bonus +7, Mimic Status 5/day
|- class=
| 30th || class="left" | Copy Class Feature 10/day, Enhancement Bonus +20, Multicopy (4)
|- class="noalt"
| colspan="42" class="skill" |
|}
'''AC Enhancement Bonus:''' The mimic's unarmored AC enhancement bonus risesby rises by one at 21st and every 4 3 levels beyond.
'''Copy Class Feature:''' The mimic gains an additional use of copy class feature at 21st and every 3 levels beyond.