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SRD:Divine (Feats Type)

159 bytes added, 05:49, 27 September 2011
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summary
<includeonly>===[[SRD:Divine Feats|Divine Feats]]===</includeonly>
The [[SRD:Feats|feats]] in this category share a few characteristics. First, they all have as a prerequisite the ability to [[SRD:Turn Undead|turn]] (or, in most cases, rebuke) [[SRD:Undead Type|undead]]. Thus, they are open to [[SRD:Cleric|cleric]]s, [[SRD:Paladin|paladin]]s of 4th level or higher, and any [[SRD:Prestige Class|prestige class]] that has that ability. (An ability to turn other creatures does not qualify a character to select one of these [[SRD:Feats|feats]].) Second, the force that [[SRD:Powers|powers]] a divine [[SRD:Feats|feat]] is the ability to channel positive or negative energy to [[SRD:Turn or Rebuke Undead|turn or rebuke undead]]. Each use of a divine [[SRD:Feats|feat]] costs the character one turn/rebuke attempt from his or her number of attempts each day. If a character doesn’t have any turn/rebuke attempts left, he or she can’t use the [[SRD:Feats|feat]]. Since turning or rebuking is a [[SRD:Standard Actions|standard action]], activating any of these [[SRD:Feats|feats]] is also a [[SRD:Standard Actions|standard action]].<noinclude>[[Summary::Divine feats are powered by divine energies in the for of Turn or Rebuke Undead attempts. They are only open to characters with those abilities.| ]]
===List of Divine Feats===

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