23,243
edits
Changes
no edit summary
''A glowing ball of light sails through the air, stopping over the enemy and exploding in a pulse of bright light.''
Creatures in a 10 foot radius spread take 1d8 points of damage and must make a [[Will]] save or be [[SRD:Dazzled|dazzled]] for 1 round. Against light sensitive undead or creatures and undeadwhich take more damage from [Light] attacks, they take 2d8 damage. Light sensitive undead creatures such as [[SRD:Shadow|shadows]] take 4d8. The save negates the dazzling, but not the damage.
</onlyinclude>