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SRD:Enhance Spell

116 bytes removed, 20:07, 23 July 2011
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===Enhance Spell [Metamagic][Epic]===
<onlyinclude>{{3.5e Feat|name=Enhance Spell|types=Epic, Metamagic|prereqs===Prerequisite===== [[SRD:Maximize Spell|Maximize Spell]].  =====Benefit===|benefit== The damage cap for the character’s spells increases by 10 dice (for spells that deal a number of dice of damage equal to [[SRD:Caster Level|caster level]]) or by 5 dice (for spells that deal a number of dice of damage equal to half [[SRD:Caster Level|caster level]]). An enhanced spell uses up a spell slot four levels higher than the spell’s actual level. This [[SRD:Feats|feat]] has no effect on spells that don’t specifically deal a number of dice of damage equal to the caster’s level or half level, even if the spell’s effect is largely dictated by the caster’s level.  ==|normal===Normal===== Without this [[SRD:Feats|feat]], use the damage dice caps indicated in the spell’s description.  |special=====Special===== A character may gain this [[SRD:Feats|feat]] multiple times. Each time he or she selects this [[SRD:Feats|feat]], the damage cap increases by 10 dice or 5 dice, as appropriate to the spell, and the enhanced spell takes up a spell slot an additional four levels higher. |summary=Damage cap of spells increases by 5 or 10 dice.}}</onlyinclude>
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