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('''{{Anchor|Godlike}}:''' Although Baphomet is not a true deity, he has many of the powers of such. He can grant spells to clerics, and gives access to the [[SRD:Chaos Domain|Chaos]], [[Corrupt (3.5e Cleric Domain)|Corrupt]], [[SRD:Evil Domain|Evil]], [[Strength, Liber Demonica (3.5e Cleric Domain)|Strength]], and [[Tyranny (3.5e Cleric Domain)|Tyranny]] domains. His favoured weapon is the spiked hammer and his portfolio is animals, brute force, the minotaur race, and the desire for complete, utter control over another‘s fate. .
→Combat: typos from not having MS to edit me
'''{{Anchor|Behemoth}} ([[Ex]]):''' Baphomet adds three times his Strength modifier to damage rolls with two-handed weapon attacks (and his gore attack) and twice his Strength modifier to one-handed weapon attacks (including claw attacks). In addition, he may choose to grow up to two size categories (gaining all benefits and drawbacks of such) as a swift action; dismissing this ability is a free action.
Additionally, Baphomet is immune to any attack that changes his form, mind-affecting effects, ability damage, ability drain and energy drain, unless such an effect comes from a creature that has a caster level or character level (or CR, for monsters) over 20.