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Pyrotechnic (3.5e Class)

17 bytes removed, 18:31, 18 February 2011
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'''{{Anchor|Burn}}:''' A pyrotechnic can rack an opponent in small explosions with a ranged touch attack (range of 60ft), dealing 1d6 per 4 levels damage, no save.
'''{{Anchor|Chemical reaction}}:''' A pyrotechnic can make any living thing of any size he succeeds at hitting with an unarmed melee attack release an explosion of energy as a standard action. Reflex save Negates. The person explodes dealing This deals 1d6 fire damage, plus 1d6 for every 2 levels of pyrotechnic, to everything within 20 feet. The target person takes maximum damage, and can't save. Reflex save half.
'''{{Anchor|Sparkler}}:''' By surrounding an object in tiny explosions a pyrotechnic can duplicate the effects of sustained force or violent thrust [[SRD:Telekinesis|telekinesis]].
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