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|str=24|dex=50|con=36|int=26|wis=28 |cha=34
|skills=[[SRD:Bluff Skill|Bluff]] +39, [[SRD:Concentration Skill|Concentration]] +39, [[SRD:Diplomacy Skill|Diplomacy]] +39, [[SRD:Disguise Skill|Disguise]] +39, [[SRD:Hide Skill|Hide]] +46, [[SRD:Intimidate Skill|Intimidate]] +39, [[SRD:Knowledge Skill|Knowledge]] (arcana) +34, Knowledge (dungeoneering) +34, Knowledge (geography) +34, Knowledge (history) +34, Knowledge (nature) +34, Knowledge (nobility and royalty) +34, Knowledge (religion) +34, Knowledge (the planes) +34, [[SRD:Listen Skill|Listen]] +38, [[SRD:Move Silently Skill|Move Silently]] +46, [[SRD:Search Skill|Search]] +34, [[SRD:Sense Motive Skill|Sense Motive]] +35, [[SRD:Spellcraft Skill|Spellcraft]] +39 (+41 scrolls), [[SRD:Spot Skill|Spot]] +35, [[SRD:Survival Skill|Survival]] +35 (+37 following tracks), [[SRD:Tumble Skill|Tumble]] 46, [[SRD:Use Magic Device Skill|Use Magic Device]] +39 (+41 scrolls)
|feats=[[SRD:Ability Focus|Ability Focus]] ([[#Breath Weapon|breath weapon]]), [[Cleave (3.5e Feat)|Cleave]]<sup>V</sup>, [[Combat Expertise, MS Variant (3.5e Feat)|Combat Expertise]] (variant)<sup>B</sup>, [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]]<sup>B</sup>, [[SRD:Flyby Attack|Flyby Attack]], [[Great Cleave (3.5e Feat)|Great Cleave]]<sup>V</sup>, [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Power Attack|Power Attack]]<sup>B</sup>, [[SRD:Reckless Offense|Reckless Offense]], [[Two-Weapon DefenseDefence, MS Variant (3.5e Feat)|Two-Weapon Defense]] (variant)
|env=A [[SRD:Chaotic Evil|chaotic evil]]-aligned plane
|org=Solitary
Before the rise of the tanar’ri, Pazuzu was one of the strongest obyrith lords in existence, an impetuous and brutish being who used his own power and favor with the Queen of Chaos to bully his peers. At the same time, he was known for accepting consorts and servants of all kinds regardless of their backgrounds or agendas. One such creature was a demon named Lamashtu, known more commonly as the Queen of Monstrous Births. Upon getting close to Pazuzu, she asked him to reveal to her his true name. If he was truly confident in his abilities, her honeyed words reasoned, he would have no compunctions telling it to her.
In his arrogance, Pazuzu took the bait, and Lamashtu immediately invoked her hidden magic to assume control over his realm. She nearly overwhelmed the demon lord himself of anarchy in her attempt to take his essence for herself, but in the end only managed to force him to flee. Furious, Pazuzu goaded Lamashtu into following him to the deepest crevices of Terremor, where his maneuverability allowed him to gain an advantage over her true, disgustingly large form. Flitting around in the style of aerial combat that he has made famous, Pazuzu evaded her attacks until he dove inside her lamprey maw. Thinking the demon lord defeated, Lamashtu rejoiced, but soon realized her error as Pazuzu ripped a single massive tooth from her jaw. In a fearsome display of brutality, he carved through Lamashtu’s skull with the tooth, gouging out her eyes and condemning her to an eternity of agony in the endless chasm of Terremor (the 503rd layer of the Abyss).
Lamashtu’s betrayal affected a change in Pazuzu. Returning to his flying castle fortress, he slew every one of his minions, still clutching his former consort’s tooth. After soaking his domain in blood, he abandoned Terremor and absconded to the 1st layer of the Abyss, where he has remained ever since. He has now spurned minions of any sort, save for the vrocks and other powerful flying creatures that are inexplicably drawn to him against their will. He is no longer reckless and brash; every move is now carefully calculated to maximize his own benefit regardless of the cost to others.
During the great war in which the obyrith were called to the side of the Queen of Chaos, Pazuzu came to her side, continuing his favor in her eyes. But unbeknownst to her, Pazuzu had used the Queen’s trust in him to plot to bring his armies into an ambush position in preparation for an attempted assassinationattempt; he had known from the beginning that the tanar’ri victory was inevitable, partly because he assisted their leaders--Demogorgon leaders—Demogorgon and Orcus among them--in them—in marshaling sufficient military might against her. When the time came for her assassins to fight her directly, Pazuzu fought [[Obox-ob (3.5e Monster)|Obox-ob ]] in order to prevent him from giving aid to their Queen.
Upon the establishment of the new order in the Abyss, Pazuzu returned to the skies over the 1st layer of the Abyss, a domain that no one has dared challenge him for. His former allies from the battle against the Queen of Chaos still owe him enough good will that they let him possess the skies over the Plane of Infinite Portals, which they have little interest in anyway. His most bitter enemies are still those who have felt the sting of his betrayal, namely Lamashtu, the Queen herself, and Obox-ob. Since none of these are in a position to threaten him, Pazuzu enjoys the rare status of having no powerful and active enemies in the Abyss.
'''{{Anchor|Alter Reality}} ([[Sp]]):''' Pazuzu has the ability to advance his portfolio. This is considered identical to the ''[[SRD:Wish|wish]]'' spell, but may only be used to produce effects appropriate to Pazuzu's portfolio or goals. Pazuzu may only use this ability once per minute.
'''{{Anchor|Breath Weapon}} ([[Ex]]):''' Pazuzu has a breath weapon useable as a swift action: a 70-ft. cone of Fine-sized birds that first deal 23d6 points of damage to all within the cone and forces all caught within to make a Fortitude save (DC 3436) or be knocked [[SRD:Prone|prone]] and permanently [[SRD:Blinded|blinded]] from having their eyes gouged by the birds. The birds then consolidate into a 20x20 ft. swarm that may appear anywhere within the area of the original cone, acts independently on Pazuzu's turn, and deals the same effects to any creature caught. Pazuzu may use the breath weapon at will, but may only have one such swarm at a time. This save DC is Con-based.
'''{{Anchor|Divebomb}} ([[Ex]]):''' Pazuzu may add an additional 1d6 damage per 10 feet he has moved (horizontally or vertically) in that round to all melee attacks in the same round.