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User:FiddleSticks96/FS96 Sandbox:Items

3,561 bytes added, 16:34, 22 January 2011
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*The trumpet's fickle nature makes it grow bored with its current owner over time. It will disappear after being in the possession of the same owner for 4d8x10 months. It will then reappear in the possession of a random creature (they might open up their sock drawer and find the trumpet...no really), only to move on to a new owner after it grows bored again.
 
 
 
===Mail of Invincibility===
 
Belenthrond created the Mail of Invincibility as a way to grant a boon to faithful followers or worthy adventurers. Despite its name, the wearer is not invincible; though they are certainly much harder to kill. The Mail of Invincibility appears as an ordinary steel breastplate of medium size; however, it changes size depending on the size of its owner, so if its owner is of Huge size, the armor will expand to fit them. It may shrink if need be as well. The armor has the same statistics as regular Breastplate except the armor bonus is 15, not 5, and it is indestructible (it cannot be sundered, it cannot be broken, it does not rust). A Spellcraft DC 15 check can be made to determine that the armor is magical in nature but not what the effects are. A Spellcraft DC 25 will reveal that the armor offers multiple forms of magical protection. In addition, the armor grants the wearer all of the following:
 
:Damage Reduction 10/-
:+10 bonus to all saving throws
:Immunity to Death, Stun, Hold, Mind-Affecting attacks, System Shock, Critical Hits, Imprisonment, Polymorph, Petrification, or other form altering attacks
:Energy and Magic Resistance 50 (all forms of energy). This does not stack with other resistances
:Fast Healing 5
:Cannot be Flanked or caught Flat-Footed
:Cannot be Turned or Rebuked (undead only)
:First 20 points of fall damage are ignored
:Protected as if by a Magic Circle against Evil (if Good) or Good (if Evil) and as if by a Magic Circle against Chaos (if Lawful) :or Law (if Chaotic). In the event the wearer is neutral on one or both axis, they decide whether the protection will be against :Good/Evil and Law/Chaos. In all cases, the circles function at a caster level of 20 and protect only the wearer.
:Protected as if by an Endure Elements spell
 
:Sheen of Deflection (Su): 3 times per day, the wearer may cause the Stoneskin, Blade Barrier, and Entropic Shield spells (all at caster level 15) to be cast on themselves as an Immediate Action. The Blade Barrier follows the wearer and cannot be caused to move in any other way.
 
:Grand Escape (Su): 3 times per day, the wearer may cause a Greater Invisibility and Haste spell (both at a caster level of 15) to be cast on themselves as an Immediate Action. This is proof that protection comes in many forms, including turning invisible and running away.
 
:Shield of the Ages (Su): Once per day, the wearer may cause a Prismatic Sphere and Globe of Blades spells to be cast on themselves (both of which have a caster level of 20) as an Immediate Action. The Globe and Sphere both follow the caster and cannot be caused to move in any other way.
 
:Shield of the Watcher (Ex): Once per week, the wearer may cause themselves to be protected by a very powerful force for 1 minute as an Immediate Action. During this time, the wearer is utterly immune to all forms of harm of any kind (only normal weapons may penetrate this defense). They are effectively invincible for the 1 minute period. In addition, all projectiles (magic ones) rebound back at the original attacker as if the wearer were protected by the Peripety spell. This protection does not actually come from the armor, but from Belenthrond himself. The armor is used as a conduit, and by using this power, the wearer beseeches Belenthrond to protect them. This is perhaps why there is a 1% cumulative chance that Belenthrond will take the Mail of Invincibility away from the wearer each time this power is used, but he will not take it away until the Shield of the Watcher effect ends.
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