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'''{{Anchor|Specific Aim}} (Ex):''' The dawnstalker is not only limited to aiming for one precise shot, he can also aim his attacks to affect his enemies in different ways, shown below:
*''Longshot'': A dawnstalker can sacrifice damage from his precise aim class feature to gain a bonus range for his attack, for every 1d6 points of damage sacrificed the dawnstalker gains 20foot 20ft onto the range of his attacks and suffer suffers no penalties, this next attack applies any remaining Precise Aim damage no matter how far the range is. For example a 17th level dawnstalker could sacrifice up to 9d6 points of damage to be able to hit foes 280ft away with his longbow.*''Leg Shot'' The dawnstalker may sacrifice 2d6 points of damage in order to aim for the legs of one opponent, on a successful hit the opponent must make a Fortitude save (DC 10 + 1/2 Dawnstalker levels + Dex mod) or move at half their normal speed and the danwstalker may choose to either make the target take a -4 penalty on Jump checks or the target loses the ability to run being able to only move at 3 times his base speed.
'''{{Anchor|Sentinel}} (Ex):''' A Dawnstalker gains a bonus equal to one-half their dawnstalker level on Listen, Spot, Search and Survival checks. A dawnstalker who merely passes within 10 feet of a secret or concealed door is entitled to a Search check to notice it as if he were actively looking for it.