9
edits
Changes
no edit summary
:Hopefully this makes it more clear. - [[User:MisterSinister|MisterSinister]] 07:48, 28 November 2010 (UTC)
::The requirement of fighting men to invest in Strength, and Con is matched with the Casting stat and Con. This need to focus on multiple stats rises with certain casters. A caster has to spend money on items that enhance their special abilities as well. Whether their job is combat, or utility, or subterfuge, casters have to invest in maybe Caster level boosters to get through SR there are too many different options for a caster to go and a lot of them require an investment in gold to get the job done.
::Casters may not need the plussed weapons depending on their role, but it certainly won't hurt having one. I think it's important to note that a caster may not always have their spells with them while a fighter guy will. Super stated armor and such are good and all, but that stays with the fighter across all encounters. As opposed to spells whose durations may not last that long.
::The system as I see gives everyone the same amount of wealth and they have to choose on how to spend it. If the caster wants to make himself an adequate melee combatant then that his choice. He has spells to back him and the armor, but the caster has probably made the same investment that fighter man has made. If the casters spends all his gold on purchasing scrolls, then so be it. That is where his wealth goes. I am just not seeing the imbalance as everyone is given the same amount of gold. Each class has different places to spend their money depending on their role to make them adequate at the job. Also the big six in this context seems a little off. Plus five natural armor at level twenty? Hardly matters as many effects ignore that, or stopped caring about AC a long time ago.