Sniper Mode (3.5e Equipment)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 2nd April 2017
Status: Finished
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article

Sniper Mode[edit]

An enhancement favored by assassin, turning any ranged weapon into a powerful long ranged sniper. As a swift action the weapon enlarges, become more complex or otherwise change. In this form the weapon deal damage as if it was one size category larger, it range double and you increase the range that you can deal precision damage by 30 feet. However you take a cumulative -2 penalty on each attack you make in a round with it and take penalty as if you were carrying a medium load while wielding the weapon.

Changing it back to it regular form is another swift action. This enhancement may only be added to ranged weapons.

Faint Transmutation; CL 5; Craft Magic Arms and Armor, fuse weapon; Price: +2.



Back to Main Page3.5e HomebrewEquipmentWeapon Enhancements

Leziad's Homebrew (4504 Articles)
Leziadv
AuthorLeziad +
Cost+2 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryAn enhancement favored by assassin, turning any ranged weapon into a powerful long ranged sniper. +
TitleSniper Mode +