Siege Falchion (3.5e Equipment)

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Author: Zarathustra21 (talk)
Date Created: 16/07/2023
Status: Complete
Editing: Clarity edits only please
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Siege Falchion

Exotic Two-Handed Melee

Cost: 80 gp
Damage (Small): 2d6
Damage (Medium)1: 3d4
Critical: 18-20x2
Weight2: 25 lbs
Type3: slashing
HP4: 15
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


It's a very huge and heavy weapon, similar both to a big falchion and a fullbalde.

The Siege Falchion is often used by professional warriors to slay demons and big creatures and to destroy entire ranks of enemies during sieges..

is too large for a Medium-size creature to use with two hands without penalties; thus, it is an exotic weapon: medium-size creatures with Exotic Weapon Proficiency with the Siege mannaia can use it with a -2 penalty; medium-size creatures with martial weapons proficiency can use a Siege Falchion with a-6 penalty to attack rolls.




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AuthorZarathustra21 +
ClassMelee +
Cost80 gp +
Critical18-20x2 +
Damage3d4 +
Damage Typeslashing +
Hardness10 +
Hit Points15 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range+
RatingUndiscussed +
SizeTwo-Handed +
TitleSiege Falchion +
Weight25 +