Shieldbreaker Strike (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 12th July 2015
Status: Finished
Editing: Clarity edits only please
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Shieldbreaker Strike
Iron Heart (Strike)
Level: 2
Prerequisite: One Iron heart Maneuver
Initiation Action: 1 standard action
Range: Melee Attack
Target: One Creature
Duration: Instantaneous and 1 Round/Level (see text)
Saving Throw: None

Upon initiating this maneuver, make a single melee attack. If it hits, it deals an additional 1d6 damage per initiator level (maximum of 7d6). This extra damage is doubled against a foe with temporary hit points, this increase is limited to the target's current temporary hit points.

The damage dealt by this maneuver counts double for the purpose of breaking a shield and ignores the shield's hardness, if any. A shield broken by this maneuver change its recovery to very slow until it is next fully recharged, at which point its recovery changes back to its normal value.



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Leziad's Homebrew (4522 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DisciplineIron Heart +
Identifier3.5e Maneuver +
Level2 +
RatingUndiscussed +
SummaryMake a powerful attack that depletes all temporary hit points and hits shields extremely hard. +
TitleShieldbreaker Strike +
TypeStrike +