Sever The Wings (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 6-12-11
Status: Complete
Editing: Clarity edits only please
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Sever the Wings
Aerial Ace (Strike)
Level: 8
Prerequisite: Needs three Aerial Ace maneuvers
Initiation Action: Standard Attack
Range: Melee Attack
Target: One Creature
Duration: Instantaneous
Saving Throw: Fortitude partial
You dig your sword into the opponent's back, and with a bloody rip tear the wings clean off the body. Try and fly away now!

Make a tumble check, DC equal to the opponent's AC. If you fail, you make a single normal melee attack and this maneuver is wasted. If successful you may make a single melee attack. You deal an extra +15d6 damage, and the target must make a Fortitude save DC 18 + Dex or take 1d6 points of Con damage and have their wings severed from their body. They cannot fly with their now severed wings until they recieve a regenerate spell to repair the damage. Creatures which fly by supernatural means do not have their flight affected by severed wings. A successful save negates the wing severing and Con damage but not the extra hit point damage.



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Eiji-kun's Homebrew (5628 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineAerial Ace +
Identifier3.5e Maneuver +
Level8 +
RatingUndiscussed +
SummaryCompletely rip the wings off your opponent, dealing grievous damage! +
TitleSever The Wings +
TypeStrike +