Seize Item (3.5e Utterance)

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Author: Eiji-kun (talk)
Date Created: 5-27-15
Status: Complete
Editing: Clarity edits only please
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This utterance uses the rules for the truenamer rebuild.

Seize Item
Lexicon of the Primal Word
Level: Truenamer 5
Casting time: 1 standard action
Range: 60 ft or Personal; see text
Duration : Instantaneous or 24 hours (D); see text
Saving Throw: None
Spell Resistance: No
Truespeak DC: 30

Dbto-ho-xjsn-dokn!

Nkod-nsjx-oh-oybd!

The weapon says that it belongs to the enemy, but with a single change you can have the weapon belong to you. Make a disarm attempt at range, using your normal attack bonus or your caster level + casting ability modifier instead. In either case, do not add size bonuses or penalties for either side.

On a successful disarm attempt, you can choose to have the weapon fly to you, hovering by you for 1 round and able to be grabbed as a free action. Otherwise, it drops at your feet.

Even on a failed disarm, your attempts at wresting the weapon away cause a -4 penalty to attack rolls with that weapon for 1 round.

Reverse: You ensure your items never leave your side. Choose one item. You cannot be disarmed of that item, and if you somehow still lose that item you can teleport it to your side as a free action, as long as it is within 1 round of losing it. You can only have one instance of this effect at a time.

Failure: On a failed truespeak check, you make a disarm check, but do not disarm. Instead you cause the -4 penalty. On a failed disarm, there is no effect. For the reverse, you only get a +10 bonus to resist disarm attempts.

Primal Utterance[edit]

Normal: You can disarm and steal a secured item, even armor. On a successful check it is torn off the opponent's body and you may don it yourself as a free action, if desired.

Reversed: The effect applies to all of your items, and you always know their exact position, condition, and any other facts about them such as number of charges remaining.



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Eiji-kun's Homebrew (5654 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Utterance +
LevelTruenamer 5 +
RangeOther +
RatingUndiscussed +
SchoolPrimal Word +
SummaryDisarm at range, or prevent yourself from losing your items. +
TitleSeize Item +