Salamander's Arm (3.5e Equipment)
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Salamander's Arm[edit]
This graft is actually the result of heavily modifying and concentrating a dose of salamander's milk so that the resultant regrown arm is imbued with elemental fire. The grafter needs to take special precaution after the formula is consumed by her patient so that the elemental energies remain in the arm. The graftee gains the following abilities in addition to having their arm restored.
Fire-Imbued (Ex): You gain nonlethal fire conversion 10. For each source of fire damage you are dealt damage from, you convert up to 10 damage into nonlethal fire damage instead, applied after any resistances.
Heat (Ex): As a swift action, a salamander's arm generates so much heat that its mere touch deals an additional 1d6 fire damage. Metallic weapons held by this arm also conduct this heat, though the surge is short lived, lasting only 1 round. Alternately, the surge can be used to duplicate the effects of burning hands (using the creature's Constitution and HD to determine the DC) as a standard action, after which this ability cannot be used again for 1d4 rounds.
Graft Flesh (Any), flame strike or wall of fire, regenerate; Price 12,000 gp.
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