SRD:Mule
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Mule[edit]
| Size/Type: | Large Animal |
|---|---|
| Hit Dice: | 3d8+9 (22 hp) |
| Initiative: | +1 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12 |
| Base Attack/Grapple: | +2/+9 |
| Attack: | Hoof +4 melee (1d4+3) |
| Full Attack: | 2 hooves +4 melee (1d4+3) |
| Space/Reach: | 10 ft./5 ft. |
| Special Attacks: | — |
| Special Qualities: | Low-light vision, scent |
| Saves: | Fort +6, Ref +4, Will +1 |
| Abilities: | Str 16, Dex 13, Con 17, Int 2, Wis 11, Cha 6 |
| Skills: | Listen +6, Spot +6 |
| Feats: | Alertness, Endurance |
| Environment: | Warm plains |
| Organization: | Domesticated |
| Challenge Rating: | 1 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | — |
| Level Adjustment: | — |
Mules are sterile crossbreeds of donkeys and horses. A mule is similar to a light horse, but slightly stronger and more agile.
Combat[edit]
A mule’s powerful kick can be dangerous.
Carrying Capacity: A light load for a mule is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A mule can drag 3,450 pounds.
Skills: Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling.
See Wikipedia Entry: Mule
Back to Main Page → System Reference Document → Creatures
Facts about "Mule"
| Alignment | Always neutral + |
| Challenge Rating | 1 + |
| Environment | Warm plains + |
| Level Adjustment | — + |
| Size | Large + |
| Title | Mule + |
| Type | Animal + |
