SRD:Blue
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BLUE[edit]
Blue 1st-Level Psion (Telepath) | |
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Size/Type: | Small Humanoid (Goblinoid, Psionic) |
Hit Dice: | |
Initiative: | |
Speed: | 30 ft. (6 squares) |
Armor Class: | |
Base Attack/Grapple: | +0/–6 |
Attack: | Quarterstaff –2 melee (1d4–2) or light crossbow |
Full Attack: | Quarterstaff –2 melee (1d4–2) or light crossbow |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Psionic powers |
Special Qualities: | Darkvision 60 ft. |
Saves: | Fort |
Abilities: | Str 6, Dex |
Skills: | Concentration |
Feats: | Psionic Body, |
Environment: | Temperate plains |
Organization: | Solitary, gang (1 plus 4–9 goblin warriors), band (2d10 plus 10–100 goblin warriors plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th–6th level), warband (2d4 plus 10–24 goblin warriors with worg mounts), or tribe (4d10 plus 40–400 goblin warriors plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th–8th level, 10–24 worgs, and 2–4 dire wolves) |
Challenge Rating: | 1 |
Treasure: | Standard |
Alignment: | Usually neutral evil |
Advancement: | By character class (usually psion) |
Level Adjustment: | |
Blues are a subrace of goblins with an innate knack for psionics. A blue is often smaller than an average goblin, standing just about 3 feet tall and weighing about 40 pounds. Blues have noticeably blue-tinged skin, and their eyes are less dull than those of a common goblin. Otherwise, they resemble their kin. They generally dress in short leather robes, dyed black.
Blues speak Goblin and Common.
Most blues encountered outside their homes are psions; the information in the statistics block is for a psion of 1st level.
Combat[edit]
Blues support goblin warriors in combat and are often called upon to lead a gang of goblins (from the rear) into battle.
Psionic Powers: The blue described here is a 1st-level psion.
Typical Psion Powers Known (power points 3*; save DC 12 13 + power level): 1st—inertial armor, mind thrust (DC 13 14), psionic charm (DC 13 14).
Manifester level 1st. The save DCs are Intelligence-based.
*The blue shown here has already manifested inertial armor; its reserve is normally 4 power points.
Skills: Blues have a +4 racial bonus on Move Silently checks and Ride checks.
The blue psion presented here had the following ability scores before racial adjustments: Str 8, Dex 11 13, Con 12 14, Int 13 15, Wis 10 12, Cha 9 10.
BLUES AS CHARACTERS[edit]
Blues tend to be psions, although blues raised in communities where their kind are rare may choose the path of the wilder.
Blue characters possess the following racial traits.
- –2 Strength, +2 Intelligence, –2 Charisma.
- Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 of those of Medium characters.
- Blue base land speed is 30 feet.
- Darkvision out to 60 feet.
- Naturally Psionic: Blues gain 1 bonus power point at 1st level.
- Racial Skills: A blue character has a +4 racial bonus on Move Silently checks and Ride checks.
- Automatic Languages: Common, Goblin. Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc.
- Favored Class: Psion.
- Level Adjustment: +1.
Back to Main Page → System Reference Document → Creatures
Alignment | Usually neutral evil + |
Challenge Rating | 1 + |
Environment | Temperate plains + |
Level Adjustment | |
Size | Small + |
Subtype | Goblinoid + and Psionic + |
Title | Blue + |
Type | Humanoid + |