SRD5:Lemure

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This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Lemure Devil
Medium Fiend (Devils), Lawful Evil
Armor Class: 7 (natural armor)
Hit Points: 13 (3d8)
Speed: 15 ft.
STR DEX CON INT WIS CHA
10 (+0) 5 (-3) 11 (+0) 1 (-5) 11 (+0) 3 (-4)
Damage Resistances: cold
Damage Immunity: fire, poison
Condition Immunity: charmed, frightened, poisoned
Senses: darkvision 120 ft., passive Perception 10
Languages: understands Infernal but can't speak
Challenge: 0 (10 xp)Proficiency Bonus (PB): +2
Devil's Sight. Magical darkness doesn’t impede the devil’s darkvision.

Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-­aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.

Actions

Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.


Sources[edit]


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Facts about "Lemure"
AlignmentLawful Evil +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval0 +
Canontrue +
Challenge Rating0 +
Creature NameLemure Devil +
Experience Points10 +
FeaturesDevil's Sight +, Hellish Rejuvenation +, Fist + and {{{feature1}}} +
Hit Dice3d8 +
Hit Points13 +
Movement TypeWalk +
NameLemure Devil +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeMedium +
SortTextDevil Lemure +
SubtypeDevil +
TitleLemure +
TypeFiend +