SRD5:Hold Person

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This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY

Hold Person is a spell in 5th edition.


5e Spell Hold Person
2nd-level enchantment
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a small, straight piece of iron)
Duration: Concentration, up to 1 minute
Casters: Arcane Trickster, Bard, Cleric, Druid, Sorcerer, Warlock, Wizard

Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. This spell has no effect on undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

At Higher Levels. When you cast this spell using a spell slot of 3th level or higher, you can target one additional humanoid for each slot level above 2th. The humanoids must be within 30 feet of each other when you target them.


Sources[edit]


Back to Main PageSRD5Spells → Hold Person

Facts about "Hold Person"
Action TypeAction +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
Canontrue +
CasterArcane Trickster +, Bard +, Cleric +, Druid +, Sorcerer +, Warlock + and Wizard +
ComponentV +, S + and M +
Level2 +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
Range60 feet +
Scalabletrue +
SchoolEnchantment +
TitleHold Person +