Red Memories (3.5e Maneuver)
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Blood Feast (Strike) | |
Level: | 4 |
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Prerequisite: | One Blood Feast maneuver |
Initiation Action: | Standard |
Range: | Melee attack |
Target: | One blood bearing creature or one sample of blood |
Duration: | Instantaneous |
Saving Throw: | Will negates |
There is an entire history written in blood, if you know how to read its... flavors.
Make a melee attack with a piercing or slashing weapon. In addition to normal damage, you swipe a taste of the creature's blood off your weapon and draw memories and experiences from the event. You can divine either one subject about the creature's statistics (such as its special attacks, special qualities, ability scores, HD, or other raw stat-block information) or ask it one question per two initiator levels as per speak with dead, though the creature need not be dead for it. Like speak with dead, the latter version of this maneuver fails to gain any information if they have been subject to this maneuver within the last week.
Alternatively, you can taste a puddle of blood from a dead creature and gleen information as per speak with dead, though the blood must still be liquid for this to function.
A successful save negates the divination of knowledge, but not the damage. This maneuver is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Blood Feast
Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Discipline | Blood Feast + |
Identifier | 3.5e Maneuver + |
Level | 4 + |
Rating | Undiscussed + |
Summary | Sample a creature's blood (in battle or not) to learn things about them. + |
Title | Red Memories + |
Type | Strike + |