Qi Ripple (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 3-23-10
Status: Complete
Editing: Clarity edits only please
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Qi Ripple
Anima River (Strike)
Level: 1
Initiation Action: Standard
Range: Melee Attack
Target: One creature
Duration: Instantaneous
Saving Throw: Will negates

You strike the opponent in the sides in rapid succession, and suddenly the opponent's body grows weak and shudders...

As part of this maneuver, make a Concentration check against DC 10 + your opponent's Hit Dice, and a melee attack. If your Concentration check succeeds, you gain a +2 bonus on your attack roll, and your opponent, if he is hit, must make a Will save against DC 11 + your Wisdom modifier, or be stunned for 1 round. If your check fails, you instead take a -2 penalty on your attack roll.



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Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineAnima River +
Identifier3.5e Maneuver +
Level1 +
RatingUndiscussed +
SummaryYou set up a vibration within the creature's spiritual essence, and in turn stun the body. +
TitleQi Ripple +
TypeStrike +