Qi Geyser (3.5e Maneuver)
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Anima River (Strike) | |
Level: | 7 |
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Prerequisite: | Three Anima River maneuvers |
Initiation Action: | Standard |
Range: | Melee Attack |
Target or Area: | One creature and 10 ft. radius |
Duration: | 1d4 rounds and 1 round (see text) |
Saving Throw: | Will negates |
Your blow strikes with resounding force, a pulse of energy rippling outward and stunning everyone in range.
Your attack strikes both body and soul, and rings your opponent like a bell, causing others to be affected as well. You attempt a concentration check as part of this maneuver, with the DC equal to 10 + the opponent's HD. You then make normal melee attack against a single foe. The attack is also part of this maneuver. If your concentration check succeeds, you gain a +6 bonus to attack and the opponent must make a Will save DC 17 + your Wisdom modifier, or become stunned for 1d4 rounds and then they are sickened for 1 round after. Regardless if your opponent makes his saving throw, a shockwave extends out to 10 ft. in all directions, and other opponents of your choosing in range must make the same saving throw or be stunned for 1 round and sickened for 1 round after. If your check fails, the attack is made at a -2 penalty, and deals normal damage, and there is no additional shockwave effect.
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