[ The Gates of Firestorm Peak]
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System:
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Dungeons and Dragons 2e
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Levels:
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5 – 8
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Author:
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Bruce Cordell
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Publisher:
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TSR
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Item Code:
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9533
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Publication Date:
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1996
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Format:
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Paperback
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Page Count:
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96
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Product Blurb
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Once a generation, they say, a strange comet appears in the sky overhead and the gates of Firestorm Peak swing open. Twenty-seven years ago, your father lead his band of adventurers into the mysterious mountain, never to return. Now the Dragon's Tear once more flickers in the sky, and the glass gates on the mountainside beckon. Will you pass through to discover the secrets that await beyond the portal none has ever dared and returned?
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Plot Summary[edit]
In The Gates of Firestorm Peak, deep within a mountain, many years ago, the Elder Elves carved out a portal that enabled them to explore new worlds. Powered by the Dragon's Tear, a comet on a 27-year cycle, the elves managed to connect directly into an alternate reality. The elves are now long gone but the link remains intact and, with the return of the comet, a whole alien world is about to spill out. The Gates of Firestorm Peak begins in the Shirelands at the village of Longbridge, located in the foothills of the mountain range that contains Firestorm Peak. In prehistory, the Elder Elves thrived during a previous Age of the world, and created a magical laboratory under Firestorm Peak where they opened a gate to the Far Realm which opens every 27 years. Over time, the bizarre physical laws and alien madness of the other dimension began to warp the areas underneath the mountain. Three hundred years ago a colony of duergar settled nearby and became guardians of the corrupted area. Decades ago, the evil conjurer Madreus bypassed the duergar and gained mastery of the Far Realm creatures residing in the complex underneath Firestorm Peak. In the last five years, he gained control of the duergar, and his studies and experiments have begun to cause manifestations of warped behavior in nature and society to spread beyond the legendary mountain. If not stopped by the player characters, the gate will eventually provide Madreus with the energies and allies he needs to bring the Far Realm's madness to the rest of the world.
Publication History[edit]
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