Publication:Shining South

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Shining South
Shining South.jpg
System: Dungeons and Dragons 3.5e 
Abbreviation: — 
Series: Forgotten Realms 
Author: Thomas M. Reid 
Publisher: Wizards of the Coast 
Item Code: 179290000 
Publication Date: October 2004 
Format: Hardcover 
Page Count: 192 
ISBN-10: 0-7869-3492-1 
Price: $29.95 US
 
Product Blurb
A Wondrous Land of Ancient Cultures and Fallen Empires

Travelers to the distant lands beyond the Lake of Steam and the Firesteap Mountains return with incredible tales of the people and places they've encountered or avoided. From the magehounds of Halruaa and wemics of the Shaar to the halflings of Luiren and the Crinti of Dambrath, the denizens of the region are as varied as their homelands. Discover each of the many realms of the Shining South, along with the magic and monsters native to this diverse corner of the Forgotten Realms® game setting.

  • 9 new prestige classes
  • 33 new spells
  • 3 short adventures
This text is quoted from promotion material. Text and images are copyrighted by the original publisher.

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Table of Contents[edit]

Introduction 4
What You Need to Play 4
Chapter 1: Races and Regions 5
Human, Arkaiun 5
Human, Durpari 8
Human, Halruaan 10
Human, Shaaryan 12
Loxo 14
Thri-Kreen 15
Age, Height, and Weight 17
Character Regions 17
New Feats 19
Chapter 2: Prestige Classes 22
Crinti Shadow Marauder 23
Great Rift Deep Defender 24
Halruaan Elder 27
Halruaan Magehound 29
Hand of Adama 31
Jordain Vizier 33
Luiren Marchwarden 35
Maquar Crusader 38
Scourge Maiden 40
Secrets of the South 42
Chapter 3: Magic and Spells 42
Rune Magic 42
The Shadow Weave 42
New Bard Spells 42
New Cleric Spells 43
New Druid Spells 43
New Hathran Spells 43
New Paladin Spells 43
New Ranger Spells 43
New Sorcerer/Wizard Spells 43
New Spells 44
Chapter 4: Magic Items 52
Armor 52
Weapons 54
Wondrous Items 55
Minor Artifacts 57
Major Artifacts 58
Chapter 5: Monsters of the South 60
Beguiler 60
Behir, Halruaan 61
Dark Tree 62
Dragon, Rattelyr 63
Giant, Cyclops 64
Laraken 66
Loxo 67
Mantimera 68
Starsnake 69
Tall Mouther 70
Tasloi 71
Thri-kreen 72
Chapter 6: Campaigns 74
Organizations of the South 74
Dungeons in the Shining South 77
Wilderness Encounter Tables 78
Natural Hazards 91
Random Weather 92
Chapter 7: Dambrath 94
Geographic Overview 94
Major Geographic Features 94
People of Dambrath 100
Politics and Power 103
Cities and Sites 105
Heroes and Monsters 109
Chapter 8: Estagund and the Shining Lands 109
Geographic Overview 109
Major Geographic Features 109
People of the Shining Lands 114
Politics and Power 116
Cities and Sites 121
Heroes and Monsters 124
Chapter 9: Halruaa 124
Geographic Overview 124
Major Geographic Features 124
People of Halruaa 128
Politics and Power 131
Cities and Sites 134
Heroes and Monsters 141
Chapter 10: Luiren 142
Geographic Overview 142
Major Geographic Features 142
People of Luiren 145
Politics and Power 148
Cities and Sites 151
Heroes and Monsters 154
Chapter 11: The Shaar and the Great Rift 155
Geographic Overview 155
Major Geographic Features 155
People of the Shhar 163
Politics and Power 169
Cities and Sites 171
Heroes and Monsters 174
Chapter 12: Border Areas 175
The Border Kingdoms and the Lake of Steam 175
The Duskwood and the Querth Forest 175
The Chondalwood 176
The Firesteap Mountains 176
Lapaliiya 177
The Mhair Jungles 177
Mulhorand 178
The Plains of Puple Dust 179
The Shining Sea 179
Ulgarth 179
Unther 180
Chapter 13: Adventure Sites 181
The Astral Inn 181
Bandit Camp 186
Dwarf Crypt 189



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Facts about "Shining South"
AuthorThomas M. Reid +
ISBN0-7869-3492-1 +
Item Code179290000 +
Media TypeHardcover +
Page Count192 +
Publication DateOctober 2004 +
PublisherWizards of the Coast +
SystemDungeons and Dragons 3.5e +
TitleShining South +