Publication:Grim-N-Gritty/Appendix 4/Flow with Enemy (3.5e Feat)
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Flow with Enemy [General]
Prerequisites: Dexterity 13, Intelligence 13, Wisdom 13, Dodge, Combat ExpertiseBenefit: As a full-round action, you may begin to
flow with a single, adjacent opponent. Your opponent
and you make an opposed roll using 1d20 + base attack
bonus + Wisdom modifier. If your result equals or
exceeds your opponent’s result, you enter your
opponent’s space (but do not provoke an attack of
opportunity) and your initiative count changes to that of
your opponent. For the next 2d4 + your Wisdom
modifier in rounds, you gain a +1 dodge bonus to
Defense against that opponent, and that enemy cannot
perform attacks of opportunity against you. Whenever
your opponent moves, you automatically move with him
(up to your speed limit). Whenever your opponent
attacks, he provokes an attack of opportunity from you.
Furthermore, you may perform an action a split second
before he does.
If your opponent does not move or perform actions,
you do not do so either. However, you may willingly
end the flow at any time, as a free action. Then, you
may act freely (though you lose all benefits of flow with
that enemy).
If your opponent manages to move outside your
reach, then you lose flow.
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Identifier | 3.5e Feat + |
Prerequisite | Dexterity 13 +, Intelligence 13 +, Wisdom 13 +, Dodge + and Combat Expertise + |
Summary | You enter a state of unfettered mindfulness that
permits you to anticipate your opponent’s movements and act before he acts. + |
Title | Flow with Enemy + |
Type | General + |