Pressing Wall (3.5e Maneuver)
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Eternal Glacier (Strike) | |
Level: | 5 |
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Prerequisite: | Two Eternal Glacier maneuvers |
Initiation Action: | Standard |
Range: | Melee Attack |
Targets: | All enemies in range |
Saving Throw: | Fortitude Negates |
You carve through your enemies like a glacier carves a canyon
When you initiate this maneuver, move using any of your speeds except flying, in a line that turns no more than 90 degrees. Make a single melee attack for normal damage against each creature you threaten over the course of the move except for those whom your threatened area leaves when you move your first square. You may move through any creature you hit. Each creature you hit takes normal damage, and must make a fortitude save (DC 15 + your Constitution modifier) or be fatigued
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines -> Eternal Glacier
Facts about "Pressing Wall (3.5e Maneuver)"
Article Balance | High + |
Author | IGTN + |
Discipline | Eternal Glacier + |
Identifier | 3.5e Maneuver + |
Level | 5 + |
Rating | Undiscussed + |
Summary | Advance and attack all enemies you pass, those hit save or fatigued + |
Title | Pressing Wall + |
Type | Strike + |