Phase Face (3.5e Spell)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Transmutation | |
Level: | Sorcerer/Wizard 2 |
---|---|
Components: | S |
Casting time: | 1 standard round |
Range: | 5 ft / level |
Target: | personal |
Duration: | 1 round per level |
Saving Throw: | None |
Spell Resistance: | No |
The caster pushes his or her face into a wall and it appears on the other side. A wall can be up to 5 ft thick per level. The caster can still feel their body while phase facing. Any detection or protection spells which are active will remain so as well. When the spell ends, the caster's face is safety returned to the other side even if held by something. The caster may freely pull their head out and put it back as many times as possible until the spell ends. They may also move while their face is on the other side of the wall.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard