Perfect Model (3.5e Template)
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Contents
- 1 Perfect Model
- 1.1 Creating a Perfect Model creature
- 1.1.1 Size and Type
- 1.1.2 Hit Dice
- 1.1.3 Speed
- 1.1.4 Armor Class
- 1.1.5 Base Attack Bonus
- 1.1.6 Damage
- 1.1.7 Attack & Full Attack
- 1.1.8 Special Attacks
- 1.1.9 Special Qualities
- 1.1.10 Abilities
- 1.1.11 Saving Throws
- 1.1.12 Skills
- 1.1.13 Feats
- 1.1.14 Environment
- 1.1.15 Organization
- 1.1.16 Treasure
- 1.1.17 Alignment
- 1.1.18 Challenge Rating
- 1.1.19 Level Adjustment
- 1.1.20 Construction Supplements
- 1.1 Creating a Perfect Model creature
Perfect Model[edit]
Creating a Perfect Model creature[edit]
This template can be added only to a Construct type creature with no Constitution score. This template can be added to the creature during the process of it construction, or can be added on a creature which is already constructed by paying cost as if your rebuilt it.
Size and Type[edit]
A Perfect Model construct creature retains his size and type but gains the (Perfect Model) subtype.
Hit Dice[edit]
The Perfect Model construct creature gains no HD, but it always has the maximum HP on each Hit Dice. In addition, the construct doubles the amount of HP it gains due to its size category.
Speed[edit]
Same as base creature
Armor Class[edit]
The creature rises its natural armor bonus to AC by half its HDs. If the creature has no Natural Armor bonus to AC, the creature gains it equal to 2/3 its HDs.
Base Attack Bonus[edit]
The BAB of the Perfect Model creature becomes equal to its HDs instead of being equal to 2/3 its HDs.
Damage[edit]
Damage of all attacks listed on the base creature inflict damage as if the creature were one size category larger. This effect stacks with feats or extraordinary abilities (not supernatural or magical abilities) with the similar effect.
Attack & Full Attack[edit]
Due to the augmentation of BAB, number of attack in full attack can change.
Special Attacks[edit]
If any of the special attacks of the creature require a DC to avoid an effect or to halve damage, each of those DCs rises by 4.
Special Qualities[edit]
• Damage Reduction : Increase the DR of the creature by 10. If the creature has no DR, its gains a DR (10/Adamantine).
• Spell Immunity : The creature gains Spell Immunity if it does not already have it.
Abilities[edit]
Saving Throws[edit]
A Perfect Model creature gain a competence bonus on all its Fortitude, Reflex, and Will saving throws equal to 1/6 (rounded down) its HDs up to a bonus of +5.
Skills[edit]
Same as base creature
Feats[edit]
The Perfect Model creature gains feats depending of how many HD it possess :
• 5 HD : Damage Reduction Adaptation
• 11 HD : Weapon Breakage
• 17 HD : Improved Damage Reduction Adaptation
• 23 HD : Spell Devour
• 29 HD : Antimagic Gaze
• 35 HD : Perfect Model Frame
Environment[edit]
Same as base creature
Organization[edit]
Perfect Models are constructs made by powerful guilds, scholarly magic crafters, or the gods themselves. Only a person with deep knowledge of craftsmanship and magic can have access to the knowledge that makes it possible to perfect an artificial creature during its creation.
Treasure[edit]
Double as base creature
Alignment[edit]
Same as base creature
Challenge Rating[edit]
• 6 HD or least :+5
• 12 HD or least :+6
• 18 HD or least :+7
• 24 HD or least :+8
• 30 HD or least :+9
• 31 HD or more :+10
Level Adjustment[edit]
• 6 HD or least :+5
• 12 HD or least :+6
• 18 HD or least :+7
• 24 HD or least :+8
• 30 HD or least :+9
• 31 HD or more :+10
Construction Supplements[edit]
The base cost for the construction of a perfect model construct does not change, but you spent time to work as if it cost 50% more, and you must pay 50% more XP. Also, the construction of a Perfect Model construct require a perfect mastery of engeering and crafting. Due to this, the DC of all required Craft or Profession skill checks increased by 10.
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